Heroism

Rules

Heroism, also called Luck or Fate, reflects a character’s tendency to avoid death and achieve heroic deeds. Each level, the character receives a number of Heroism, also called Action Dice which they can spend to add 1d6 to the result of a dice roll (attack, skill, damage, etc). Once spent, the points are lost.

Players can gain additional Heroism from performing selfless deeds and acts, or by accepting heroic circumstances as determined by the Game Master.

Heroism

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